#pragma once
class td_enemy
{
public:
	td_enemy();
	~td_enemy();
	CvPoint get_xy();
	int dir_enemy;
	void move_enemy(IplImage *background,int a);
	void input_enemy1(IplImage **one, IplImage **two);
	int hp_enemy;
	int speed_enemy ;
private:
	CvPoint xy_enemy;
	IplImage ** bing1;
	IplImage ** bing2;
};

